Saturday, August 18, 2012

N7 Slayer: Master Level

Hello esteemed readers. Today I thought I'd write an updated guide to the N7 Slayer since his unforeseen and unnecessary buff that happened today. But hey, I'm not complaining. Balance changes are as follows:

Phase Disruptor (Slayer)
Lowered the base barrier drained for Phase Disruptor from 50% to 40%
-Evolution 4 increases the reduction of Phase Disruptor from 25% to 50%

What this means is that you can now shoot up to five Phase blasts in one shield cycle. While many people on the forums have prematurely cried OP, I'm not yet opposed to the buff. For one, Phase Disruptor is much slower off host, and I feel like this is Bioware's way of compensating for that until they can patch it. The other thing is that any shield-draining power is going to be risky on higher difficulties. When your shields are getting dropped instantaneously, Phase Disruptor is suddenly useless. Anyway, those are my thoughts. Now onto the build.

Biotic Charge: 4-radius, 5-power synergy, 6-barrier
Biotic Slash: 3*
Phase Disruptor: 4-damage, 5-efficient blast, 6-armor damage
N7 Slayer: 4-damage & capacity, 5-power damage
Fitness: 4-durability, 5-shield recharge*, 6-fitness expert*


*You can replace Biotic Slash for rank 6 of N7 Slayer.

*Alternatively, you can take a melee build with martial artist and melee synergy, as explained later in the guide.

An important note: like many characters, the N7 Slayer suffers under suboptimal network conditions. Phase Disruptor's refire speed doubles off-host, reducing your damage output. I highly recommend hosting with this build.

This character works well with Incendiary ammo because you can detonate your own Fire Explosions. It's a very effective way to play.

Your weapon needs to be first and foremost lightweight. You need to have Biotic Charge at the ready if you're going to be spamming Phase Disruptor all the time, which is what this build is all about.

I use the standard Biotic Charge with this build. Radius lets you hit more targets, which is good for charging into groups of enemies. Power synergy is very important because it increases the damage of Phase Disruptor. Biotic Charge + PD is your main combo for this build. The last evolution of Biotic Charge is pretty standard but very important on this character since it recharges your barriers for PD.

Biotic Slash can be useful as a secondary power since it has good range and damage without using your shields up. It's nice when you need to fight from a defensive position. It's actually quite good if you max it out but that's not for this build. If you prefer weapon damage then don't spec into Biotic Slash and take passive evolution 6.

Since the buff, the damage/efficient blast combo is now even more of an obvious choice. Knockdown doesn't work for most enemies on higher difficulties, and even then you'll probably kill them before knockdown takes effect anyway. So it really boils down to shield vs. armor damage. I take armor damage since those types of enemies tend to be harder to deal with using the other weapons at your disposal (melee or gun). This way you can take on a range of enemies effectively.

For the passive take all power damage bonuses, of course. If you like weapon damage you can take that in place of Biotic Slash. Lastly, feel free to mix and match Fitness to your liking. For melee builds, I like to take durability, martial artist, and melee synergy. That last evolution is nice for even more power damage. However, this relies on your heavy melee, which is somewhat hard to use. For Platinum, I wouldn't bother with melee, just max shields and health.

The trick with your light melee is that it gives you damage reduction bonuses. On top of the Biotic Charge DR, you're almost invincible with this combo. Charge an enemy and chain light melees during your cooldown. You can even charge a Cerberus Turret on Gold using this combo and emerge unscathed. Just make sure to look for your next target as you do the combo. Your heavy melee attack can be used to hit targets around corners, over cover, and even through some walls. Similarly, your dodge move can be used to teleport through objects and walls. Try it out sometime.

Well, that's about all I have to say about the Slayer. I found some gameplay videos for good measure. Make sure to check those out. So thanks for reading and stay tuned for more multiplayer guides.

-Grun7mas7er

Slayer guide by Vic7im.


Sirian demonstrates power synergy with the Slayer.

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