Showing posts with label Balance Updates. Show all posts
Showing posts with label Balance Updates. Show all posts

Tuesday, March 12, 2013

Important: March 12 Balance Changes

This was a big week. Check it out here: Multiplayer Balance Changes

Here's a quick rundown of significant changes:
- Promotional weapons now available in the store.
- Talon Mercenary received numerous buffs to the omni-bow.
- Collector's ascension stance buffed.
- AIU's repair matrix and melee nerfed.
- Cabal's biotic focus and poison strike buffed.
- Adas rifle buffed.
- Geth Spitfire buffed.
- Venom Shotgun buffed.
- Blood Pack Punisher buffed.

The Fagnan buffeth, and the Fagnan nerfeth away.

Tuesday, December 18, 2012

December 18th Balance Changes

Happy holidays, all!

December 18th

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December 18, 2012
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There will be no balance updates for the next 3 weeks due to the Christmas holidays

Two new packs added to the store:
- Reserves Pack - for players who want character unlocks and upgrades
- Arsenal Pack - for players who want weapon unlocks and upgrades

Unlocking Volus Protector Vanguard and challenge
Unlocking Batarian Slasher Adept and challenge
Unlocking Drell Assassin Infiltrator and challenge

All hazard maps are now unlocked for the Christmas holidays

Acolyte Pistol
- Reverting pistol to original state before the attempted rocket glitch fix since the change
did not curb the use of the glitch

Sabotage Power
- Base cooldown decreased from 14 to 10 seconds
- Base backfire damage decreased 300 to 250

PSA: I anticipate that I will post and/or update several guides this week and over the holidays. Hopefully these will include the new characters, but it's too early to say for sure. Stay tuned, and thanks for reading.

-MACave11i

Tuesday, October 2, 2012

Upcoming Mass Effect 3 Patch 4 Notes

Bioware has announced patch number 4, which is expected to be available on Thursday (October 4, 2012). Here are the patch details.

Here are some highlights:
- Incinerate power evolution 5 now gives a power damage bonus to frozen and chilled enemies.
- Krogan Vanguard Rage power now works properly.
- Players can no longer grab Geth Pyros over cover.
- Disruptor round consumable (all ranks) damage multiplier against shields and barriers increased from 100% to 400%.
- All Batarian and Krogan kits will now stagger less than other kits.
- Ops survival packs now grant a one second damage immunity when consumed.
- Singularity power re-designed.

- Fixed an issue with the Banshee being able to sync-kill players farther than she should be able to.
- Fixed SMG Ultra-light materials mod not having an impact on power recharge speed.
- Concussive shot evolution 5 changed from ammo power amplification to 50% damage increase and 1 meter radius increase.
- Marksman will instantly reload weapon ammunition when activated.
- Can now headshot Banshees, Geth Primes, and Brutes for an extra 40% weapon damage bonus.
- Can now shoot the Atlas's exhaust port on his back for an extra 40% weapon damage bonus.
- Successfully extracting from a match gives 10% bonus credits. You must extract personally to get this reward.

- Fixed an exploit where players were able to use rockets from other weapons.

My thoughts on this are that these fixes will give the game a much-needed overhaul. Unfortunately, I didn't see anything regarding the Vanguard glitch. Hm...

-MACave11i